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AI Insights · Timothy · April 2024

Top 5 Shopping Games Performance in Central America - Q1 2024

Discover the performance trends of the top 5 shopping games on a unified platform in Central America during the first quarter of 2024, including downloads, revenue, and active users.

Top 5 Shopping Games Performance in Central America - Q1 2024

The first quarter of 2024 saw notable trends in the performance of the top 5 shopping games on a unified platform in Central America. Here’s an overview of how these games fared in terms of weekly downloads, revenue, and active users.

Hypermarket 3D Simulator by Sunday.gg showed a fluctuating but generally increasing trend in weekly downloads, starting at about 50K in early January and peaking at over 108K in the last week of March. Weekly revenue saw minimal but consistent figures, rising to $11 by the end of the quarter. The game's active user base grew significantly, from around 129K at the beginning of January to over 413K by the end of March.

Cashier 3D from Rollic Games experienced a decline in weekly downloads from approximately 87K in early January to around 33K by the end of March. Despite this, weekly revenue had a notable spike, reaching $73 in late February. Active users also showed a declining trend, starting at around 145K and dropping to about 62K by the end of the quarter.

My Mini Mart by Supersonic Studios LTD maintained relatively stable weekly download numbers, fluctuating between 17K and 32K throughout the quarter. Weekly revenue remained consistent, peaking at $388 in the last week of March. The active user count showed a slight decline from approximately 104K in early January to around 74K by the end of March.

Goods Matching Games: 3D Sort from Pleasure City saw a steady increase in weekly downloads, starting at about 3K in early January and peaking at over 26K in early March. Active users also increased significantly from around 3K to over 78K by the end of March.

Supermarket Game by FM by Bubadu experienced consistent weekly download numbers, fluctuating around the 15K mark throughout the quarter. Weekly revenue was minimal, with a peak of $4 in late January. The active user base remained relatively stable, around 18K to 22K throughout the quarter.

These trends highlight the varying performance and engagement levels of shopping games in Central America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024